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its crashing when i try to open it 

Absolutely amazing!

i got stuck trying to connect the ladders together. is there a secret way to do this?

I see the crosswalk sign differently now

I haven't played a REALLY good 2D platform puzzle game in a long time. This is 2.5D for all things considered.

A floating Head's gameplay:

The beautiful world that transitions in the background after you complete a puzzle is very refreshing. The music is good as well reminds me of the type of music you would hear in a Pixar movie. 

The game is fantastic. It is worth your time and you will feel rewarded and will want more. 

LOVE THIS GAME

Super neat game! The demo itself is quite simple but you can really get a feel for what kind of puzzles are possible with the formula. Definitely give this a shot first if you're at all interested in the full game!


This game was so cool to play

Really enjoyed this game. Loved the idea of mixing the more simple 2D stick man with 3D backgrounds. The puzzles were great and fun to work out. Looking forward to the full game.

 


Wow. Really, really blown away by this concept. Each time I figured out what that puzzles "hook" was felt like a great "A-HA" moment. I loved the environment of the demo but the screens of the full release has me super hype.
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I had a lot of fun playing this, this game has so much potential!  I really can't wait for the full game. P.S - You guys are awesome!

awesome game.

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Hello

I noticed your game on my recommended list on itch.io and I'm really interested in your game. I was wondering, as a YouTuber, I would love to make a video on your game, but I thought I'd ask first before making the video. Would it be okay to make a video?

Have a nice day!

^ . ^

Sure thing! Thanks for showing interest. I hope you enjoy :)

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Nota problem! Thank you for allowing me to make a video!

I enjoyed the demo, it is beautifully executed and ran flawlessly.  My only criticism at this point was that it was a bit too easy, and despite it's beautiful appearance, not particularly exciting.  

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Played The Pedestrian and it's very promising. Interested in seeing if the final game's puzzles are going to have more ways to solve/rearrange pieces.
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Thank you for making such an awesome game really enjoyed it keep up the amazing work. 

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lolo lololololololool i bims eins deutscher und ich bin fly am beeeeeeeeeeeeeeeeeeen XD iam stupid... buuuuuuuuuuuuuuuuut a good game i see in here

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Hace unos meses hice un video para tu juego. Está en español porque es mi idioma, pero puedes disfrutarlo con subtítulos si es un problema. Espero que te guste.

Hace unos pocos meses hice un video de este juego. Esta en español. Realmente espero que puedan disfrutarlo.

I LOVE THIS GAME. I am so hyped for it : ]

and also it seems like a really good game you guys did a really great job 

I can not play it I play on Xbox it would be wonderful if you could add it to console that would be great 

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Great original concept. Well executed. Good grapics.  I really enjoyed it.

I do however have a little critism:

1. The jumping doesn't always work. Sometimes my character didn't jump when I pressed the jump button. It wasn't easy for me to recreate when it didn't work, but I think it's something like this: Jump,  land, walk a few steps,  press the jump button again, and it didn't work.

2. I wound like the cursor to disapear when I'm not in "puzzle mode". I don't know if it's possible in Unity though

Otherwise I hope you introduce more mecanics as the game progresses. Mabye something where something in the background has an impact on the signs and the other way around. A little bit like in The Witness. I might be a little late on that suggestion though.

I can't wait to se the final product.

Hey Fich!

I'm happy you enjoyed it! We really appreciate feedback, especially when people have ideas about making it better.

1. Not quite sure about the jumping. The build that is here on Itch is actually pretty old. So most likely the bug is fixed. I'll keep an eye out though.

2. We will definitely disable the cursor when you're not in puzzle-mode. It's mostly enabled right now because it's easier for working in Unity if the cursor doesn't disappear all the time.

There are three more major mechanics that are introduced later in the game. Two of them interact with the 3D world quite heavily.

Thanks again for the feedback! It's really helpful and encouraging :) Have a great weekend!

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